Steel is a derivative of Earth. Steel Elementals are often chipper and steady in temperment, much like their element (shiny and solid, hehe). They may appear robotic at times, but they are powered by natural energy and life, not electricity. Steel creatures will grow a set of steel claws and may sprout other metal appendages.
Basic Attack: Metal Slash -- 40 Damage
| Attack | Picture | Effects & Limitations | Requirements | Pricing Levels | ||
|---|---|---|---|---|---|---|
| Damaging Attacks | 1 | 2 | 3 | |||
| Pins and Needles | Damage 40; opponent's next attack only does half damage | Strength: 40, Speed: 40 | 20 | 15 | 10 | |
| Steel Grip | Damage 50 | Strength: 40, Defense: 40; must have steel Claws | 20 | 15 | 10 | |
| Bulldozer | Damage 60; opponent cannot use Tackle, Headbutt, Charge, or Headslam on their next turn | Strength: 60, Speed: 50, Defense: 50 | 25 | 20 | 15 | |
| Steel Cleaver | Damage 90 | Strength: 80, Speed: 60, must have steel Claws | 50 | 45 | 40 | |
| Non-Damaging Attacks | ||||||
| Reflection | opponent's next attack does no damage to user, and half of the damage of the attack is reflected back on the opponent, may only be used 5x per battle | Defense: 60 | 15 | 10 | 5 | |
Biohazard: -15%
Blood: -10%
Caffeine: None (-0%)
Cell: None (-0%)
Chaos: None (-0%)
Cloud: None (-0%)
Cosmos: None (-0%)
Dark: None (-0%)
Dark Fire: -10%
Data: -10%
Death: None (-0%)
Decay: None (-0%)
Earth: -10%
Electricity: -15%
Evil: None (-0%)
Fire: -10%
Flint: -50%
Glory: None (-0%)
Good: None (-0%)
Gravity: -20%
Honor: None (-0%)
Ice: -10%
Insanity: None (-0%)
Jewel: +25%
Lava: -10%
Life: None (-0%)
Light: None (-0%)
Moon: None (-0%)
Paranoia: None (-0%)
Plant: -10%
Poison: None (-0%)
Portal: None (-0%)
Pride: None (-0%)
Psychic: None (-0%)
Radioactive: -15%
Rainbow: None (-0%)
Slytherin: None (-0%)
Sonic: None (-0%)
Starlight: None (-0%)
Steel: No Effect (-100%)
Storm: None (-0%)
Sun: None (-0%)
Time: None (-0%)
Water: None (-0%)
White Starlight: None (-0%)
Wind: None (-0%)
Page last updated: June 19, 2004